TuttleOFX
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#include <terry/numeric/operations.hpp>
#include <terry/globals.hpp>
#include <boost/gil/color_base_algorithm.hpp>
#include <cmath>
Go to the source code of this file.
Data Structures | |
struct | terry::numeric::channel_sqrt_t< Channel, ChannelR > |
struct | terry::numeric::pixel_sqrt_t< PixelRef, PixelR > |
Namespaces | |
namespace | terry |
namespace | terry::numeric |